

GetComparisonCategoryNumAchievements( achievementID) - Returns a number of achievements in a category for the comparison player. GetComparisonAchievementPoints() - Returns the total number of achievement points the comparison unit has earned. GetCategoryNumAchievements( category [, includeAll) - Returns the number of achievements, and number completed and incompleted for the specific category.

GetCategoryList() - Returns the list of achievement categories. GetAchievementSearchProgress() GetAchievementSearchSize() GetCategoryAchievementPoints( categoryID, includeSubCategories) GetCategoryInfo( category) - Returns information about the requested achievement category. GetAchievementReward( achievementID, rewardIndex) - Returns information about a reward item by rewardIndex. GetAchievementNumRewards( achievementID) - Returns the number of rewards the requested achievement has. GetAchievementNumCriteria( achievementID) - Returns the number of criteria the requested achievement has. GetAchievementLink( achievementID) - Returns a achievementLink for the specified achievement. GetAchievementGuildRep() GetAchievementInfo( achievementID or categoryID, index) - Returns information about the requested achievement. GetAchievementCriteriaInfoByID( achievementID, criteriaIndex) - Returns achievement criteria info by criteriaIndex. GetAchievementCriteriaInfo( achievementID, criteriaNum) - Returns information about the requested criteria. GetAchievementComparisonInfo( achievementID) - Returns information about the comparison unit's achievements. ClearAchievementSearchString() GetAchievementCategory( achievementID) - Returns the category number the requested achievement belongs to. ClearAchievementComparisonUnit() - Remove the unit being compared. AreAccountAchievementsHidden() CanShowAchievementUI() - Returns if the AchievementUI can be displayed. AddTrackedAchievement( achievementId) - Add an achievement to tracking. C_AchievementInfo.IsValidAchievement( achievementId) : isValidAchievement C_AchievementInfo.SetPortraitTexture( textureObject) - Sets a portrait texture for the unit being achievement compared.
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SendSubscriptionInterstitialResponse( response) AchievementsĪchievements were added in Patch 3.0.2 C_AchievementInfo.GetRewardItemID( achievementID) : rewardItemID C_AchievementInfo.GetSupercedingAchievements( achievementID) : supercedingAchievements - Returns the next achievement in a series.

This function is only relevant on Chinese realms. PartialPlayTime() - Returns whether the account is considered "tired". NoPlayTime() - Returns whether the account is considered "unhealthy".

IsVeteranTrialAccount() : isVeteranTrialAccount - Returns whether the wow account has no game time.
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IsTrialAccount() : isTrialAccount - Returns whether the player is using a trial (free-to-play) account. IsRestrictedAccount() - Returns if the acount has trial account restrictions. GetSecondsUntilParentalControlsKick() IsAccountSecured() - Returns if the account has been secured with Blizzard Mobile Authenticator. GetRestrictedAccountData() - Returns the cap on trial character level, money and profession skill. GetBillingTimeRested() - Returns the account rested time left. Note: This list is up to date as of Patch 9.2.0 (42521) Account Shortcut: #Classic, #FrameXML, Global functions API Reference UI - This is implemented in FrameXML but was considered important enough to be listed.DEPRECATED - This function has been replaced or removed and its placeholder Lua wrapper will be removed in the next expansion.NOSCRIPT - This may not be called directly from (macro) scripts, i.e.NOINSTANCE - This only works outdoors and not in instanced content (dungeons/raids/battlegrounds/arena).
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NOCOMBAT - This cannot be called from insecure code while in combat.HW - This may only be called in response to a hardware event (user input).PROTECTED - This can only be called from secure code, i.e.The user interface code (FrameXML) can be exported from the game client.įunctions can be prefixed with the following tags: Wowpedia maintains the list below, newer API is also officially documented in Blizzard_APIDocumentation and accessible with the /api command. The WoW API is a set of functions available to addons and macro scripts.
